Bitmap
class Pixel { has UInt ($.R, $.G, $.B) }
class Bitmap {
has UInt ($.width, $.height);
has Pixel @!data;
method fill(Pixel $p) {
@!data = $p.clone xx ($!width*$!height)
}
method pixel(
$i where ^$!width,
$j where ^$!height
--> Pixel
) is rw { @!data[$i + $j * $!width] }
method set-pixel ($i, $j, Pixel $p) {
self.pixel($i, $j) = $p.clone;
}
method get-pixel ($i, $j) returns Pixel {
self.pixel($i, $j);
}
}
my Bitmap $b = Bitmap.new( width => 10, height => 10);
$b.fill( Pixel.new( R => 0, G => 0, B => 200) );
$b.set-pixel( 7, 5, Pixel.new( R => 100, G => 200, B => 0) );
say $b.perl;
Thanks to the rw
trait on the pixel
method, we don't actually need to define two separate methods, set-pixel
and get-pixel
, but that is an explicit requirement of the task. (Beware your presuppositions! In Perl 6, accessors only determine identity, not use. In particular, identity is considered orthogonal to lvalue/rvalue context.)